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javascript-state-machine

A simple finite state machine library

  • 2.4.0
  • Source
  • npm
  • Socket score

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What is javascript-state-machine?

The `javascript-state-machine` npm package is a lightweight, flexible, and powerful state machine library for JavaScript. It allows you to define states and transitions in a clear and concise manner, making it easier to manage complex state logic in your applications.

What are javascript-state-machine's main functionalities?

Basic State Machine

This code demonstrates how to create a basic state machine with initial state 'solid' and transitions between 'solid', 'liquid', and 'gas' states.

const StateMachine = require('javascript-state-machine');

const fsm = new StateMachine({
  init: 'solid',
  transitions: [
    { name: 'melt', from: 'solid', to: 'liquid' },
    { name: 'freeze', from: 'liquid', to: 'solid' },
    { name: 'vaporize', from: 'liquid', to: 'gas' },
    { name: 'condense', from: 'gas', to: 'liquid' }
  ]
});

console.log(fsm.state); // 'solid'
fsm.melt();
console.log(fsm.state); // 'liquid'

Callbacks

This code demonstrates how to add callbacks to state transitions. The `onMelt` and `onFreeze` methods are called when the respective transitions occur.

const StateMachine = require('javascript-state-machine');

const fsm = new StateMachine({
  init: 'solid',
  transitions: [
    { name: 'melt', from: 'solid', to: 'liquid' },
    { name: 'freeze', from: 'liquid', to: 'solid' }
  ],
  methods: {
    onMelt: function() { console.log('I melted'); },
    onFreeze: function() { console.log('I froze'); }
  }
});

fsm.melt(); // 'I melted'
fsm.freeze(); // 'I froze'

State Machine with Data

This code demonstrates how to create a state machine with additional data. The `food` property is accessible within the state machine methods.

const StateMachine = require('javascript-state-machine');

const fsm = new StateMachine({
  init: 'hungry',
  transitions: [
    { name: 'eat', from: 'hungry', to: 'full' }
  ],
  data: { food: 'pizza' },
  methods: {
    onEat: function() { console.log(`Eating ${this.food}`); }
  }
});

fsm.eat(); // 'Eating pizza'

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Package last updated on 20 Nov 2016

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